I love the fact that it's been going on for over two days means there were people doing this on Valentine's Day.
If you haven't heard of Humble Bundles, they're essentially an organization that sells indie games as software downloads over the internet for a price you set. You can choose to have some (or none) of your money go to the developers, some (or none) of it go to the organization itself, and some (or none) of it go to charity. You decide what you pay and how to distribute your money.
What's more, Team 17 are in on the action now, which makes me very happy because they're an old indie favorite of mine. They're most notable for the Worms series. Humble Bundles are always good, but this one's amazing. Click here and check it out. You can download some great games and do your good deed for the day all at once.
I listen to a lot of fan based video game remixes on Youtube, and I've been listening to a one "Andy Gillion"'s stuff for a while. I knew a guy named Andy Gillion way back in school so I thought that was pretty funny... but as it turns out: SAME GUY! My friend was in his band years ago. Small world...
Anyway, he's disabled embedding on his videos unfortunately, but I'm gonna link you guys to a few choice tracks. If you're looking for metal tributes to your favorite classic video game soundtracks, look no further:
1) The group would carry mostly ridiculous makeshift weapons they created by duct taping frying pans to brooms, rubber ducks to chainsaws, etc, etc
2) The movie would come to a grinding halt during the scene where they're sneaking around in the dark but then they have to stop and wait around for the batteries in their flashlights to charge.
3) There would be at least one member of the group who would carry around a huge gun but never use it, just in case it turns out that he needs it MORE later on.
4) One of the big, gripping suspense scenes in the movie would be the part where they're trying to escape a hoard of the undead but are left fighting for time when they all get stuck trying to go through a single doorway at once.
...when you have Breakout?
Sorry about that day's work that you lost by the way...
I'm gonna start this one by saying the audience for this blog post is probably pretty niche. I don't have a justification for that. Yup.
But on the off chance someone not in that niche audience is interested, have some context: Tikal is a member of an ancient race Echnidnas of whom Knuckles the Echnida is a decedent (you can tell from his name), from the Sonic the Hedgehog mythos.
Tikal's story allegedly began (more on that 'allegedly' part later) when she stumbled upon the alter of the chaos emeralds. There she met a group of creatures known as chao, and their protector, Chaos. She befriended Chaos and the chao as they lived peacefully in their obscure home.
PS4 is revealed. It sucked even worse than the Xbox One. Everyone turns to leave, all sad and stuff, some quiet mousey girl comes and whispers in some old guy who's in charge of things in a pretty nondescript manner, and then he makes a big fuss as a bunch of Japanese guys walk shyly onto the stage. The lead one has a plaid shirt and glasses or something. He tries to grab the mic but then the old guy starts screaming about things being most unothordox.
The crowd, walking out the doors, turns around to look. Security gets in place around the stage. Then the mousey girl runs over to the old guy again and says some sentimental crap about how she loves the dude in the glasses or whatever, and then he says something about how much work and stuff they did to get ready in time for the convention but from learning from their mistakes in the past and not forgoing quality for the sake of an official release date.
Reader's note: please play this for maximum effect during the duration of the post.
I think now, looking back, we did not fight Nintendo, we fought ourselves, and the enemy was in us. I mean, come on, The 32X? That was a stupid idea.
The war is over for me now. But I will always be there. For the rest of my days. As I'm sure Alex Kidd will be, fighting with Simon Belmont over possession of my customer loyalty.
There are times since, I've felt like a child. Admittedly I may have ran into a few arcades screaming "GENESIS DOES!" wearing nothing but my Mortal Kombat t-shirt... chased out by those two fathers... the angry looking ones....
As I've mentioned, I'm looking forward to Marvel's latest game...
Awesome. I was hoping for some katana gameplay, and it looks like I'm getting it. Looks like they've got some optional stealth gameplay in the mix too. Yes, it's another shooter on the Xbox, but really, what else could a Deadpool game have been?
Basically, June 25th can't get here fast enough.
Everyone who plays video games seems to have pet peeves that they can't stand to see in them. The Angry Video Game Nerd has bats, Yahtzee has chest high walls, and I have ladders.
To be fair to them, ladders in 2D games can be quite a good edition (although there are still some badly implemented ones) because they can add alternate routes and exploration potential to a format that can lend itself to being very linear without creative thinking. No, the ladders I hate are the ones in 3D games.
The worst offenders are difficult to position yourself precisely enough in front of it that you can even start climbing the things, are even more difficult to get back on from the top (and worse still are regularly a challenge to even be able to spot), will have a clunky scripted camera that doesn't let you look too far up or down (but why would THAT ever be important on a FRICKIN' LADDER?) and will not make it obvious which side it is you're supposed to be climbing and which side will just lead you to end up bumping your head on a ceiling or an overhang (most games won't even make this side interactive, but when you have a bunch of enemies chasing you, either scenario is a pain).
News about the comic, the website, and other generally relevant ramblings.