The Adventures of Zip
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So a while back, I was in a music video

29/5/2013

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I'm one of the dancers by the stage. Although it's kind of hard to make out faces what with the lighting and the soft focus, so if you can spot me, brownie points for you (because I sure can't).
Seriously though, they may have edited shots that I was in out of the video, but I can't tell. So if you do spot my face, leave a comment and let me know. Either way, at least I was still on channel four during New Years'.
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This.

28/5/2013

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As I've mentioned, I'm looking forward to Marvel's latest game...
Awesome. I was hoping for some katana gameplay, and it looks like I'm getting it. Looks like they've got some optional stealth gameplay in the mix too. Yes, it's another shooter on the Xbox, but really, what else could a Deadpool game have been?

Basically, June 25th can't get here fast enough.
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Ladders in 3d video games and why I hate them

25/5/2013

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Everyone who plays video games seems to have pet peeves that they can't stand to see in them. The Angry Video Game Nerd has bats, Yahtzee has chest high walls, and I have ladders.

To be fair to them, ladders in 2D games can be quite a good edition (although there are still some badly implemented ones) because they can add alternate routes and exploration potential to a format that can lend itself to being very linear without creative thinking. No, the ladders I hate are the ones in 3D games.

The worst offenders are difficult to position yourself precisely enough in front of it that you can even start climbing the things, are even more difficult to get back on from the top (and worse still are regularly a challenge to even be able to spot), will have a clunky scripted camera that doesn't let you look too far up or down (but why would THAT ever be important on a FRICKIN' LADDER?) and will not make it obvious which side it is you're supposed to be climbing and which side will just lead you to end up bumping your head on a ceiling or an overhang (most games won't even make this side interactive, but when you have a bunch of enemies chasing you, either scenario is a pain).

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Been having a few technical problems over the last few days

23/5/2013

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Not much to say about it really. I don't really know how to concisely phrase it in a way that would be accessible to the non-tech-savvy. Essentially there was trouble with the URL, (the thing you type in the address bar to get here, for those that don't know) meaning that if you typed www.adventuresofzip.co.uk in your browser for a few days there, it would tell you the website did not exist when it totally still did.

Yes. The site is still going, as is the comic. Expect new pages tomorrow, as is normal on a Friday.
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Bristol comic expo 2013: Day 2

14/5/2013

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Read about Day 1 here.
Fun fact: there's a scene in Captain America: The First Avenger, in which Steve Rodgers goes to a bar with a poster for a cancelled Captain America tour hanging on the wall. One of the cities that poster mentions that the tour will visit is "Bristol":
Picture
So he finally made it then. Only took him about seventy years.

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Bristol Comic Expo 2013: Day 1

12/5/2013

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So, technically, day one of BCE was actually yesterday. But right now, I only have the pictures from Saturday. So we're going to chronicle this weekend event in two parts.

Day one was a pretty good turnout. We sold a few comics and handed out a bunch of fliers. Thanks to my friend TJ for being there to watch my table during my bathroom breaks. My small bladder tips its hat to you. My bladder has a hat. I haven't met a doctor yet who can figure out why.

TJ also snapped a bunch of pictures whilst we were there:

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It's the finaaaaaaal countdoooown.

10/5/2013

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BCE is tomorrow. Cue the 80s style montage of me making a bunch of last minute preparations.

Remember: I'll be selling print copies of Zip, which'll include a brand new story exclusive to your good old fashioned staples-and-paper variety of comic.

The BCE website isn't selling tickets online any more, but I'll bet you can probably get some on the door tomorrow. Just don't leave it too late. We'll have cameras too, so wear some decent cosplay and you might end up on this here blog.
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Evil Dead (2013): A casual review

9/5/2013

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It's difficult to know what to say about this one, since plot wise, it's pretty similar to the original, at least from a macro narrative perspective. Or at least, it is for the first two acts anyway. So this casual review is probably going to live up to its namesake. Hey, at least you can't fault me for false advertisement, right?

Because of that, I'm mostly going to be focusing on the details, and comparing them to the original movie from which this release takes its' name.

Some context, for those who don't know: The Evil Dead was a labour of love created by Sam Raimi (you may know him as the director of the pre-reboot Spider-Man films), Bruce Campbell: beloved B-movie actor, and their friends.

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The Psychedelic journal of time travel: Doing my spamming for me.

8/5/2013

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Yup.
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Spam week: engage!

5/5/2013

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I may have mentioned this once or twice before, but next weekend, I have a table at Bristol Comic Expo. You can book tickets for it on that link I just posted. According to that there website though, booking tickets online will stop on Wednesday, so don't leave it too late. You might be able to buy tickets on the door, or you might not. I can't be sure.

What I can be sure of is that I'll be there, selling these:
Picture
(Excuse my hasty photography).
"But Mike, why would I bother to buy a comic I've already read online?" you ask (or don't, humor me for a second).

Because, it has higher quality images: the colours definitely look richer in print, it has a brand new story included: one that you can't read online, and it's a tangible thing that you can pick up and take with you on the bus or whatever.

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